Mina retreats to the beach. The manual is found in the to the end. fingers to serenade the snake. Amber, young female The plant Place hydrated lime in kiln and get quicklime. Go forward to the signpost crossroads and then half turn left to see the pole by the large kiln. Travel to the kiln outside the workshop. appropriate components on the slots. Hmm. Select Play Jep. Look down and press the blue button to hear a jumble of different voices. pointed stick on active spot under the leaf. not be altered in any way. Robber Monkey: A monkey completely. Quarter turn right from the language machine and go forward through the doorway. Take the other blank ovoid. Look close at robot. This will trigger the shortcut later in the game. Pull the string at the back of the bellows. Once the voice says a recognisable series of words, move the mouse cursor over the cone and check to see if the sample has been put in the right place. gas. Use the young sprout on the basin filled with the potting soil to hear the alien voice talk again. the grindstone. If you leave the pottery in the fire too long, it will break and you will need to mould the clay again in order to create the shape. Open it and take a hook and dirty Look around the cemetery temple and beach. Mina and Jep at bottom left. Travel to the inlet and return to the temple to see that three of the monkeys now have their friendship bars at green. Travel to the sawmill, half turn left and go forward to the cliff. and see that it is the water from the lake coming out of Granite House. Forward to crossroad and forward to lake. Try to go down into mud. something. boulder blocked the spillway. Talk to Slugger. Carnivorous ants: Look close at dead I have not seen the other monkeys. Return to Mina and climb onto her shoulder. See that there's power to the dynamo now. Click on Press the spacebar to return to the main menu. Benchmarks: Plays flawlessly on Intel GMA HD4500 integrated graphics. The holder is a crystal held by metal clamp. See that the lights are green. Left of the path by Gallery: View all of the animations that have been unlocked by playing the game. Turbine duct: Enter the door lines are the normal part of the vase. Move forward twice to the other end of the walkway and take the mask. Either leave the helicopter or wait for the air gauge to run out to return to the surface. This is the path that sends water to the volcano and on above values. Use the multiblade knife on the two screws at the left side of the panel. Combine the multiblade knife with the broken stoneware bottle to get the cork. See also a hole in the ground filled On the flight out of Both the pride and the coping scores can be seen on the inventory menu. Combine the 6-foot long pole with the red cork, cord and hook to make a fishing pole. You must hurry. Mina's memories: See Mina's memories and the Cemetery: Go down the stairs. Use the 21-foot long pole on the slot on the workbench. Cross over the brambles as Jep and then climb up the cliff. Move the cursor to the same height as the bird, then move right to the bush at the same heigh on the cliff. Wheat: Combine wheat with Go back down the steps right of the windmill and forward to the lake where Look left at the ovoids and Open the inventory, select the level and then select the disassemble/empty button at the bottom-right corner of the inventory window to take apart the level. Move the cursor to the window behind Mina to see the go cursor become activated. Look up and climb up the tree to jump over to the windmill. Select the saved game and then click the load button to load it. the origin of life. Quarter turn right and go forward along the ledge. Credits: View the list of individuals involved in the creation of this game. Slugger is trapped inside the turbine. Half turn left and take the bunch of oil palm fruits. Quarter turn right to face the leaves that the lemurid ran under. Use the water to clean Jep. The friendship nail back. Use the steel pipe on the hot vitreous paste to make a bottle. * Return to the oyster pond and use the FISHING ROD on the water to get FISH. between the kiln and the destroyed shed. Go downstairs and quarter turn left to see the voice machine. There is an imbalance on the Slugger won’t let Jep pass at the moment, so we need some way of scaring him off. Use the blowgun on Slugger and his picture will flash red. The options menu has Muddy lake: Quickly right-click twice to put the ocarina away, then click on the, from the stairs. spill. the sawmill. Neither gives you any points, so it's up to you and your conscience. Place Jep's ovoid back on the wall. Right click and select the goals button to see a hint for the current goal. As Mina, collect lime Exit through the Underwater: See the down helicopter ahead. saw blade. Do not hit Open the inventory and use the short branch on Jep to make a short pointed stick. See that the magenta gas is over flowing now under the Spillway burned components. with the nitrogen tank. dialogues available for Jep and Mina's interaction with other characters. Try to open Captain Nemo's room. Use the sharpened axe on the pines to make a pile of Take one important object that you might need later. fireplace. When the wheel stops spinning, take the pottery to be fired from the wheel. the control panel. See a volcanic bomb. It should say "21 foot long pole => 6 foot long pole + 15 foot long pole". first time. Easy mode can be used by selecting the icon above the X at the bottom-right corner of the screen, but doing this will lower the pride score. and leaps down but is burned by the laser. The vine painting is similar to that actual vine from slots. Blockage: Close the panel. are needed to finish the puzzle. Once it is in the green area, move the lever slowly until all 4 lights are on. Fill Jep’s energy bar to green so he has the courage to take on Slugger. turbines at left. Move the mouse to look around the plane: Use the clasp above Nina’s left shoulder to inflate her lifebelt. Use the clean sponge on the oil spill on the wide lines corresponds to the narrow part of a vase and the close together Hear an explosion. Enter the motor room and approach the door with the symbol to see Slugger in the turbine. The in game menu is is above the numeric buttons and check the equivalent of those numbers based A very angry Slugger growls. The hand cursor briefly closes when the vase is ready to enter the deduced equivalent numbers to be seen at the bottom. Jep gets sick and collapses. that can be caught with the blade of grass. There are six possible pottery shapes that can be created, so make two pieces of pottery out of each shape. Go forward along the path at the right side of the robot and continue forward three more screens to the beach: Take the broken stoneware bottle, jerry can of gasoline, sextant sight, pipe, seaweed. Play as long as you Review documents. Take In inventory, combine crystal + crystal holder = Quarter turn right and use one of the 21-foot pole on the brambles. a crossroad and Jep smells something. See that the saw blade is rusty. Quarter turn left and use the water to clean Jep. The robot mentioned that the secret passage is located at an altitude of 340 feet, so 15 feet needs to be added to this marker. Take the hardy at the left side of the tongs: Use the hardy on the rock: Mina says that the hardy is dull. plumb, cord and sextant sight. Look at the gate and see that it is mouth of a water Press the blue button and listen to hear if the voice is recognisable. Move the cursor over the lever to check how long the Mina says Quarter turn left and go forward to the rock. Return to Mina and climb onto her shoulder. Try to cross over the bridge, then play as Jep and cross over the bridge. If he is still angry from earlier, select the X button to see Leonard draw on the wall, then talk to Leonard and select the pacify icon to make him calm. used with him before. right. Feed Jep Momma monkey has green friendship bar and is happy. If the sponge is dirty, combine it with water. Play the ocarina by are burned. Mina needs to have more energy to climb the cliff. Use the pointed small Get a lemurid. Climb down from the tree and climb up the steps to the base of the windmill to throw the hornet’s nest at the jaguar. At the crossroad, check the Travel to the workshop and use both soiled fruits in the water to wash them. Look close and see another green crystal mold. You need 2 of each shaped vases empty. porcupine and see ants crawling about. Quarter turn left to see Slugger and Amber. bushes moved. Reproduce what he whistles. To the Quarter turn right to see a termite nest. Mina to its right. Exit through the Look up and use a 21-foot pole on the Trulca berries above the plant to knock them down: Take the Trulca berries on the ground. Quarter turn right and move forward to exit the workshop, then quarter turn left and to see the kiln. life are all dying. One of the documents window mentions how to create a fine quality paint. Don't exhaust your supply. Use 21 ft. pole on the blue fruit on the branch in the water. Take the stick and the hornet larvae on the ground that were left over from the attack. In the cliff on the north plateau, look for a passage at While playing the game as either Mina or Jep, move the mouse to look around the locations. Turn left and forward to the scarecrow crossroad. anvil. Quarter turn right and try to go forward through the door: The voice mentions that all visitors must leave their identity print, and two more ovoids then appear. Return to the windmill and talk to Mina, who congratulates Jep on getting rid of the jaguar. Look at the left picture to see that the markings on the picture frame look similar to the shapes on the combination lock. Chew the leaf of tree to get dirty sponge. Return to Mysterious Island 2: Mina's Fate. Surface: Look up and swim to Turn around and go to the cliff wall under the face. In inventory combine the multiblade knife + cliff reed Go back to the MaGtRo. In inventory, use the blank ovoid on Jep. See the measurement of the resulting cut poles. Return to Mysterious Island 2: Mina's Fate. Switch between profiles by left clicking them. Turn right and forward Catch carnivorous Look through the eyepiece and see that it has Some objects in the inventory will have a small white box at the bottom-right corner of the image, which means that the object can be disassembled. Use a 21 foot pole to drop the trulca. Combine the reed stalk and the wild peas to make a blowgun. Use the belt buckle to unfasten the seatbelt. This will broken branch or pole + sextant sight = fire ready to burn. beside the control panel. Do this with the other three paints to paint a picture of Mina on the wall: Return to Mina and climb on her shoulder. Press the buttons stated. Select the dirty rag, right click to close the inventory window and then select the lake to make the clean rag. There, we Quickly use the blowgun on the sentinel as well and they will run away. Look through the eyepiece and see dead cells, sick -- The shortcut feature is activated. Travel to the motor and return to the control panel to see that something is blocking the steam. Combine sand, quicklime, soda ash and charcoal to make vitrifiable mixture. Select Mina’s leg to see the wound. Get Jep to cross the laid pole over the brambles to turn right to the porcupine carcass Slugger was eating. Table of Contents:General Tips and OverviewItem CombinationsWalkthrough. Groom Refuse when he asks for them and Jep gets scared. Look down to the right and take the empty coconut shell that was thrown. Water: Fill 3 vases with water from the tub Use the fire ready to burn in the kiln. bring her energy gauge back to orange and get her to leave the mill. Take the net, uninflated float and Now that the mud protects Jep, use the bamboo stick Use a vase to collect the perfume. stick to get the lizard. Push the button and enter. parts of circuit are also burned. Combine vase + turquoise paintbrush. Use the dirty rag on Seafood: Cook fish, crawfish Take the blown fuse at the right side of the slot: Disassemble the frayed steel cable in the inventory to get two steel wires. The language of the monkeys is even route to the geothermal motor.
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